Spatial Reality can be configured to use AES67 streams as input sources, referred to as Input Streaming. These AES67 streams can be used as soundset sources when creating a Scene in Studio.
In This Article
- Configuring Spatial Reality for AES67 Input Streaming
- Configuring external hardware to transmit AES67 streams
Configuring Spatial Reality for AES67 Input Streaming
If you are using AES67 output, Input Streaming will automatically be enabled on the same network interface. Proceed here to configure your external hardware to transmit AES67 streams.
If you are not using AES67 output, follow the steps below to enable Input Streaming on your computer running Spatial Reality.
- Navigate to Status Bar Menu → Settings → Input streaming.
- Select a valid network interface. This will typically be the network interface that is connected to your audio network along with other external networked audio devices.
- Ensure that Network details indicates a Connected status and the network interface has a valid IP address.
- Check Enable streaming.
- Now click Apply to save these settings. You will be prompted to restart Spatial Reality — this may interrupt Scene playback in your Spaces.
- Spatial Reality should now be configured on this computer to receive AES67 streams.
Note: If you have multiple computers in your computer group — you must enable AES67 streaming in Spatial Reality for all of those computers.
- Now, configure your external hardware devices to send audio as AES67 streams.
Configuring external hardware to transmit AES67 streams
Some external hardware devices (such as Analog to Digital Converters — ADC) can be configured to send audio as AES67 streams. These streams can be used as soundset sources when creating a Scene in Studio.
To configure a device to send AES67 audio using Dante Controller:
- Navigate to the Device View for your ADC in Dante Controller.
- Navigate to the Transmit tab.
- Click Create a new multicast flow button.
- Select AES67 under Audio Flow Config, and then select the checkmark next to each channel name that you would like to send from this device as AES67. Click Create.
- Once the Multicast Transmit Flow has been created successfully, you should see the channel names appear under that column:
- Any audio on these ADC channels should now be available as AES67 streams. You can now create Scenes in Studio that use these AES67 streams as soundsets.