Spatial Studio supports two different Scene file types. The first is a bundled file called a Studio Project File. This can contain Scene audio files and various Scene components, as well as the Scene file itself. The second is a basic Scene file, which does not hold any media, but directs Studio to those files if they are elsewhere on your computer. Saving as either of these file types is very easy, but the following details should be noted before proceeding.
Spatial Studio Scene Files (.splscene)
Scene files (.splscene) are the core component to Spatial Scenes. They contain all the information relating to a Scene and how it is meant to play, including information about where external files are located on your computer. They do not contain any media such as audio files or images. For this reason, it’s important to keep in mind that moving your Scene file to another folder on your computer will detach it from its external files and can cause issues with Scene playback.
Studio Project Files (.splstudio)
A Studio Project File is formatted for use as a bundle. It’s possible to have the entire Scene—including audio, script, and image files— contained in this bundle for ease of sharing, transferring to others or simply moving to a new folder on your computer. The bundle behaves like a single file, and you can open a Studio Project File by double clicking it in your finder or navigating to File → Open… within Studio. To reveal the media inside a Studio Project File, right-click the file in macOS and select “Show Package Contents”. In this folder you’ll have access to any external scripts, audio files, the Scene file (.splscene) itself and other external assets such as the Scene image.
By default, Scenes are saved as Studio Project Files. The current version of Studio (v1.2.0) supports collecting the external audio files and storing them within the Project by navigating to Scene → Collect audio files and scripts…
Note: Studio does not automatically copy external files upon saving. It is recommended to collect the audio files and scripts to ensure the files are properly linked before sharing the project file or moving it to a remote location such as a file server.
Published Scenes are automatically converted to Studio Projects and any Scene downloaded from the Spatial cloud will be in the Studio Project format.