Release Notes

Spatial Studio App Versions

Note: Spatial Studio is only supported on macOS Big Sur and above. It works best with computer groups running Spatial Reality 10.17.1 or later.

2.5.0 | 2.4.1 |  2.4.0 | 2.3.2 | 2.3.1 | 2.3.0 | 2.2.1 | 2.2.0 | 2.1.0 | 2.0.2 | 2.0.1 | 2.0.0 | 1.4.2  | 1.4.1 | 1.4.0 1.3.0 | 1.2.0 | 1.1.0 | 1.0.0

Spatial Studio 2.5.4

Fixes

  • Added support for MacOS 15 (Sequioa)
  • Stability improvements and bug fixes

Spatial Studio 2.5.0

New Features:

  • Spatial Studio 2.5.0 introduces the Object Picker, which makes it possible to specify the order in which selected objects play back. Choose from Shuffle, Sequential or Pick One order. Now it is easier than ever for Studio users to create organic, non-repeating Scenes for continuous playback.
  • Object Crossfades - when using the Object Picker, Studio 2.5.0 users can seamlessly fade between Objects and set the duration and curve type of each fade.

Fixes

  • Stability improvements and bug fixes

Spatial Studio 2.4.1

Fixes

  • Stability improvements and bug fixes

Spatial Studio 2.4.0

New Features:

  • The Spatial Studio UI will now be updated when an Object or Soundset’s properties are changed by an external source such as a Scene Action or script
  • It is now possible to scale all 3 dimensions of the Acoustic Size simultaneously. Holding the shift key while clicking and dragging any of the 3 x,y,z numeric fields will change all of these values simultaneously
  • Clicking and holding on an Object’s name in the Object List enables editing of the name

Fixes

  • Stability improvements and bug fixes

Spatial Studio 2.3.2

Fixes

  • Prevents entering of negative values for Motion Randomness (formerly Point Entropy)
  • Addresses an issue which resulted in IOMaps not loading properly when playing from Studio
  • Improved Scene revision handling
  • Additional stability improvements and bug fixes

Spatial Studio 2.3.1

Fixes

  • Stability improvements and bug fixes.

Spatial Studio 2.3.0

Spatial Studio 2.3.0 offers significant improvements to Scene creation and navigation as well as many bug fixes and performance enhancements.

New Features

  • Camera Presets enable easier Canvas navigation and Scene editing. You can now specify and edit Scene and General Camera Presets. Scene presets are saved with the Scene and are available whenever that Scene is opened. General presets are saved with Studio on your computer. The orientation of the camera in the Orthographic preset has also been fixed to increase the usability of this view.
  • The Timeline has been updated for improved usability
    • Object and Soundset names are now displayed in a list to the left of the timeline
    • Looped sounds and their fade information are now represented in their parent objects in the timeline
    • Elements displayed in the timeline have been restyled with solid backgrounds and improved waveform drawing. The name labels have also been updated for increased legibility.
    • Volume animation and Motion Path points in the timeline have been redesigned
  • In the preferences panel, the “Spaces” pull-down menu has been updated to include a 32x32 Space
  • When a child Object (or Soundset) is soloed, muted, visually soloed or hidden that state is now reflected in the corresponding icons at the top of the Objects List and at the top-level parent Object.
  • Objects and Soundsets can now be renamed in the Objects List
  • Input Events can be reordered in the Input Events List
  • It is now possible to copy and paste volume automation data
  • When creating a Soundset via the “Add Audio” menu item, the Soundset name is derived from the name of the imported Audio file. If a new file is selected as the first sound in a Soundset, the Soundset name can be updated to reflect the name of the new file.
  • When Spatial Studio encounters LUA or LUALG messages, an indicator will now appear. The Log Window can be opened directly from this indicator.

Fixes

  • Several crashes have been fixed
  • Additional stability and performance improvements and bug fixes.

 

Spatial Studio 2.2.1

Fixes

  • Stability improvements and bug fixes.

Spatial Studio 2.2.0

Distance effects behavior has been improved. When using Spatial Studio 2.1.0 you may notice sonic differences with Scenes created with Spatial 2.0.2

New Features

  • Soundsets can now be duplicated with a keyboard shortcut (cmd + D).

Fixes

  • Fixes an issue with Undo that required multiple entries.
  • Improvements to UI behavior when entering values in numeric text fields.
  • Additional stability improvements and bug fixes.

Spatial Studio 2.1.0

Spatial Studio 2.1.0 adds significant features for content creation and local playback management.  

Distance effects behavior has been improved. When using Spatial Studio 2.1.0 you may notice sonic differences with Scenes created with Spatial 2.0.2

New Features

  • Object volume fading lets you set parameters for fading an object’s volume up and down at the beginning and end of its playback.  
  • The Playback panel in the Inspector has been split into Volume and Timing panels, and controls for object volume fading are in the Volume panel.
  • Volume fade down is relative to the end of an object’s duration, so it adapts to changes in duration caused by random loop delays, pick-1 soundsets, etc.
  • Option to deactivate an object at the end of a fade down.
  • Sound file trimming lets you crop the beginning and end of sound file playback.
  • Audio effects can now be enabled and disabled using check boxes in the Inspector’s Effects panel, so you can turn effects on and off without losing settings.
  • Pinch to zoom is now supported in the timeline.
  • Selecting “Local mode” in the preferences panel now lets you disconnect from spaces on your network while retaining their spacemaps. 
  • Color-coded “Space Connection Status” indicators in the Preferences panel and Canvas header bar inform you of your connection status.
  • In the preferences panel, the “Spaces” pull-down menu now lets you choose between 3 different sizes of default spaces: 4x4, 8x8, and 16x16 meters.
  • Hyperlinks can now be added to your scene descriptions.
  • Offline work is now supported when there is no internet connection.  In addition to notification of status, when offline you can now switch spaces and play Spatial Studio scenes to a local deployment.

Fixes

  • Improved memory management.
  • Update motion path labels when using impulse types.
  • Additional stability improvements and bug fixes.

Spatial Studio 2.0.2

Spatial Studio 2.0.2 works best with computer groups running Spatial Reality 10.0.4 or later.

New Features

  • Improvements to login functionality.

Fixes

  • Additional stability improvements and bug fixes.

Spatial Studio 2.0.1

Spatial Studio 2.0.1 includes improvements to the user onboarding flow, making it easier for new users to download Spatial shared scenes and get started.  It works best with computer groups running Spatial Reality 10.0.4 or later.

New Features

  • The Scene Manager now appears automatically for a first-time user who has just created an account using a standard Spatial license or Backstage Pass. 
  • Download buttons for each scene now appear in the first level of the Scene Manager.

Fixes

  • Additional stability improvements and bug fixes.

Spatial Studio 2.0.0

Spatial Studio 2 is a huge leap forward in enabling anyone, anywhere to get started creating Spatial scenes.  Spatial Studio 2.0.0 works best with computer groups running Spatial Reality 10.0.0 or later.

New Features

  • New Spatial Headspace feature supports previewing spatialized audio through headphones and local speakers. Design on the go, and play in any Spatial space.
  • A Headspace listener object can be positioned and oriented within the scene to simulate the sound from that location in any of your Spatial spaces.
  • UI / UX for volume animation curves is now in the Timeline and Inspector, with a detachable animation panel.
  • Space adaptation no longer affects the positions of objects in your current workspace.  It only modifies a scene when switching from one space to another.
  • Improved UI controls for managing the preview of per-object sound and visibility.
  • New support for visual solo and visual mute.
  • New non-destructive preview mute lets you silence selected sounds without changing the object state.
  • The timeline can now increase in height, sharing space with the canvas and supporting vertical scrolling.
  • Option-click on a parent object to expand it in the timeline and see representations of all its children.
  • Decide and control whether scaling transformations affect acoustic size.
  • Improvements to asset management.
  • Keyboard shortcuts for almost everything.
  • Cut/Copy/Paste of soundsets.
  • New LFO effects lets you apply a low frequency oscillator to the amplitude of any sound.
  • Scene versioning has been added to Spatial Studio Project files with UI support in a version manager.
  • Improvements to scene publishing.
  • Support for publishing I/O maps and a new UI for managing I/O maps in multiple spaces.
  • Imperial units are now supported throughout Spatial Studio.
  • The mute property checkbox in the Inspector has been renamed “Silenced” to avoid confusion with the preview “mute” properties in the object list.
  • Scene revision support — warning if a scene is being saved from a version of Spatial Studio that will bump its scene revision.

Fixes

  • Tighter time synchronization between Spatial Studio and deployment.
  • Additional stability improvements and bug fixes.

Spatial Studio 1.4.2

Spatial Studio 1.4.2 works best with computer groups running Spatial Reality engine 8.27.3 or later.

Fixes

  • Improved memory management
  • Spaces update correctly in the Scene Manager when adding and removing scenes
  • Additional stability improvements and bug fixes

Spatial Studio 1.4.1

Spatial Studio 1.4.1 works best with computer groups running Spatial Reality engine 8.27.1 or later.

New Features

  • Adds support for computer groups that have a configured multicast network address.
  • Option-click on a numerical field in the inspector now resets the value to its default.  (Default values are 0 everywhere, except for "scale" properties, which have a default value of 1.0.)
  • Option-drag on a numerical field has been replaced with command-drag.

Fixes

  • Disabled speakers are now hidden in the Canvas view.

  • Additional stability improvements and bug fixes.

Spatial Studio 1.4.0

Spatial Studio 1.4.0 requires Spatial Reality Engine 8.25.3 (or later) to connect and play Scenes in a Space. Any Scenes created with earlier versions of Spatial Studio, when opened with this version, will be updated to work only with Spatial Studio 1.4.0 (or later) and Spatial Reality Engine 8.25.3 (or later).

New Features

  • The Publish Scene dialogue and the Scene Manager have been completely reworked.  The new arrangement has a refreshed UI, supports better access to Spatial shared scenes and provides improved ability for managing your scenes across multiple spaces. Learn more about Publishing Scene and Managing Published Scenes.
  • For an Input Event to appear in the Spatial Studio toolbar while playing a scene, the “Show in Spatial Control app” checkbox in the Input Event panel, or the “Event” checkbox in the Scene’s map entry panel, now need to be checked.

Fixes

  • Improvements to sizing and scrolling within Inspector panels, and the reordering of objects in the object list.
  • The number of selected objects appears in the Inspector header again.
  • Improvements to the display of dB meters and motion path tables.
  • Motion start times can now be edited properly in the inspector motion path table.
  • Additional stability improvements and bug fixes.

Spatial Studio 1.3.0

Spatial Studio 1.3.0 requires Spatial Reality Engine 8.24.1 to connect and play Scenes in a Space. With Spatial Studio 1.3.0, any Scenes created with earlier versions of Spatial Studio will be updated to work only with Spatial Studio 1.3.0 and Spatial Reality Engine 8.24.1.

New Features

  • Spatial Studio Project files now support asset relinking. See the end of the following article for details: Spatial Guide: Spatial Studio Files and Workflow
  • Motion paths now support loop types.
  • A “return to zero” button has been added to the transport controls.  Pressing this button or the “Return” key on the keyboard will return the scene to its beginning.
  • While moving an object in the canvas without the manipulator, the default is to move the object only in the X and Y dimensions. Holding the “command” key will now restrict positioning to the Z axis (allows up and down motion only).

Fixes

  • Performance improvements when starting scene playback on a deployment.
  • Improvements when switching in and out of local mode.
  • Additional stability improvements and bug fixes.

Spatial Studio 1.2.0

New Features

  • Improvements to cloud scene downloads and preferences. Downloaded scenes are now uncompressed.
  • Scene Packages have been replaced by Spatial Studio Project files. See the following article for details. Learn more Menu Bar Overview.
  • Improvements to audio control. Scene bass management is now a checkbox. Low Frequency handling for soundsets can now be bulk edited.  
  • “Look At” feature added to the Object contextual menu to allow easy identification in the canvas.

Fixes

  • Improvements to looping and duration calculations.
  • Multiple instances of Spatial Studio can now run on the same computer group.

Spatial Studio 1.1.0

New features

  • Support for higher audio bit rates in Opus files. Select encoding rate from preference panel.
  • Added choice to create scene packages in compressed or uncompressed formats.

Fixes

  • Increased web server performance and robustness.
  • Additional stability improvements and bug fixes.

Spatial Studio 1.0.0

1.0.0

New features

  • 🎉 first release.
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